Apprentice Posts: 5 Joined: 15 Jun 2008 | As we all know, Perpetual Entertainment shocked the community back in 2004 with an announcement that they were begining development of a Star Trek Massivley Multiplayer Online Role Playing Game. For many, this news was the shining jewel that they had been waiting for, however, little did we know that we were in for a three year road to no where.
In the final months of Perpetual Entertainments development of Star Trek Online, they famously released the first two official in game screenshots of Star Trek Online. The first one showcased the space based aspect of the game, while the second one showcased the ground aspect, however two screenshots was all that was released....publically.
We have been given the go ahead by the powers that be to start generating some significant hype for Star Trek Online, and while it should be noted that the new developer is "not making Perpetuals Star Trek Online" - they are aiming to be completely to make a high impact game that is above and beyond what Perpetual were working on.
With that, the time has come to take a look at the first in a series of exclusive images that have come into the possesion of Hailing Frequency since 2006.
Todays image was a contender in the category of "what image would we like to show folks of our ground aspect" at Perpetual Entertainment. While they eventually settled on releasing the imfamous "Gorn" image, the staff here at Hailing Frequency feel that this image based on Vulcan did a much better job of showcasing the ground game that Perpetual had.
I think we can all agree that it is pretty spectacular, and we can safetly assume that the new developer is aiming to top this - so to you all, i say - Viva La Star Trek Online.
Please note that due to the nature of these images - in that they were never intended as official releases, the quality is lower than one might expect.
[size=12pt]Enhanced:[/size]
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WarCry Choice Posts: 1393 Joined: 5 Jan 2007 | The Hailing Frequency strikes again!
Good stuff there mates, and I'm looking forward to more unreleased material to be revealed.
P.S.: I would agree that this is would've been a better representation of the ground units than what we had. Interesting... |
Ding! (Grats!) Posts: 27 Joined: 16 Aug 2008 | I wish perpetual stuck to it. Cryptic's version is worrying me a little. |
WarCry Choice Posts: 1393 Joined: 5 Jan 2007 | Perpetual definitely had many talented folks working on STO. For nostalgia's sake, check the ex-lead GUI designer, Steve Mason, blog here.
He has several interesting screenshots and mockups of the LCARS system they developed:




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Master Looter Posts: 1396 Joined: 7 Sep 2008 | In the first post, what is wrong with that Federation officer's phaser? |
WarCry Choice Posts: 1393 Joined: 5 Jan 2007 | jamanticus: In the first post, what is wrong with that Federation officer's phaser?
Looks like they lacked hand/finger animation and the phaser was merely positioned in that spot. Good use of dim light I say :P |
As we all know, Perpetual Entertainment shocked the community back in 2004 with an announcement that they were begining development of a Star Trek Massivley Multiplayer Online Role Playing Game. For many, this news was the shining jewel that they had been waiting for, however, little did we know that we were in for a three year road to no where.
In the final months of Perpetual Entertainments development of Star Trek Online, they famously released the first two official in game screenshots of Star Trek Online. The first one showcased the space based aspect of the game, while the second one showcased the ground aspect, however two screenshots was all that was released....publically.
We have been given the go ahead by the powers that be to start generating some significant hype for Star Trek Online, and while it should be noted that the new developer is "not making Perpetuals Star Trek Online" - they are aiming to be completely to make a high impact game that is above and beyond what Perpetual were working on.
With that, the time has come to take a look at the first in a series of exclusive images that have come into the possesion of Hailing Frequency since 2006.
Todays image was a contender in the category of "what image would we like to show folks of our ground aspect" at Perpetual Entertainment. While they eventually settled on releasing the imfamous "Gorn" image, the staff here at Hailing Frequency feel that this image based on Vulcan did a much better job of showcasing the ground game that Perpetual had.
I think we can all agree that it is pretty spectacular, and we can safetly assume that the new developer is aiming to top this - so to you all, i say - Viva La Star Trek Online.
Please note that due to the nature of these images - in that they were never intended as official releases, the quality is lower than one might expect.
[size=12pt]Enhanced:[/size]